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Finger Run Tactile Diptych

Architecture / Craft Art / Fine Art / Graphic / Performance / Product / Sculpture
A design made by touch for touch, - all through computing based means. The design was realized through the use of a 'haptic interface', a device that allows one to 'feel' and sculpt objects on the computer screen through touch. The design was conceived as a touch based landscape, with its two halves designed to form a tactile topography for the various dimensions of exploratory touch(ing) – the fingertips, fingers, hand, forearm and arm for which the design provides various textures and routes (tactile follies) to explore and follow. The design, whilst visually quite grisly, even ugly, has a tactile intrigue all of its own...

Initially inspired by studies of various roundabouts and intersections found on Google Earth, the piece explores the scaled layers of touch and the act of exploring something through the haptic sense

The design is 'read' by moving ones arm in a circular motion across the design's two adjacent panels' various textures and overlapping routes.

The final piece was made through Stereolithography (using two different resins for each half of the design).

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